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Shared PSRAM memory (#2285)
* enable PSRAM logging * add extra functions for psram shared memroy handling * CImageBasis objects still should used dynamic memory (eg. rawImage), haw ever tmpImage must be placed inside the shared memory * Place all STBI allocs inside the shared memory * The models are placed in the shared PSRAM reagion and must be allocated through the dedicated functions * . * renaming * fix cast warning * add flag to switch STBI PSRAM usage * improve PSRAM shared handling * reserve shared PSRAM as early as possible * init logging eralier so we can use it in PSRAM shared alloc * move Wifi_LWIP, BSS_SEG and MQTT Outbox into PSRAM to ffree internal memory * Check if model fits into reserved shared memory * Update code/components/jomjol_tfliteclass/CTfLiteClass.cpp * Update code/components/jomjol_helper/psram.cpp * Update code/components/jomjol_helper/psram.cpp * Update code/components/jomjol_flowcontroll/ClassFlowControll.cpp * Update code/components/jomjol_helper/psram.cpp * Update code/components/jomjol_helper/psram.cpp * Update code/components/jomjol_helper/psram.cpp * Update code/components/jomjol_image_proc/CImageBasis.cpp * Update code/components/jomjol_helper/psram.cpp * Update code/components/jomjol_helper/psram.cpp * Update code/components/jomjol_helper/psram.cpp * Update code/components/jomjol_helper/psram.cpp * Update code/components/jomjol_helper/psram.cpp * Update code/components/jomjol_helper/psram.cpp * Update code/components/jomjol_helper/psram.cpp * . * . * . * . * Korrektur Merge Conflict in main.cpp --------- Co-authored-by: CaCO3 <caco@ruinelli.ch> Co-authored-by: jomjol <30766535+jomjol@users.noreply.github.com>
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@@ -8,6 +8,7 @@
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#include "esp_wifi.h"
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#include "esp_log.h"
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#include "../../include/defines.h"
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#include "psram.h"
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#include <time.h>
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@@ -183,6 +184,8 @@ string ClassFlowTakeImage::getHTMLSingleStep(string host)
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bool ClassFlowTakeImage::doFlow(string zwtime)
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{
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psram_init_shared_memory_for_take_image_step();
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string logPath = CreateLogFolder(zwtime);
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int flash_duration = (int) (waitbeforepicture * 1000);
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